The programs, in detail

Four programs of 6 to 12 weeks, reviewed on mixes and tracks you record each week.

Program 01 · Beatmatch, EQ, phrase

Mixing

Sync buttons hide the skill rather than replacing it. We work on beatmatching by ear, on EQ through a transition so two basslines never fight, and on phrasing — coming in on the right bar, which is what separates a mix that flows from one that stumbles every eight minutes.

  • 10 weeks
  • Beginners up
  • 4 hours a week
  • Any controller or decks

Start this program

Weeks 1–3 · Beatmatching

By ear, before anything else.

Weeks 4–6 · EQ

Swapping bass cleanly between tracks.

Weeks 7–8 · Phrasing

Counting bars until it's automatic.

Weeks 9–10 · Transitions

Five you can do without thinking.

Weeks 1–2 · The pool

Cutting to tracks you know intimately.

Weeks 3–4 · Arc

Building and releasing energy across an hour.

Weeks 5–6 · Slots

Warm-up, peak and closing, which are different jobs.

Weeks 7–8 · Reading rooms

Adjusting without abandoning your plan.

Program 02 · Read the room

Sets & selection

A warm-up set is not a shortened peak-time set, and most DJs learn that the hard way. We work on energy curves, on a manageable track pool you actually know, and on reading a room — including the discipline of playing the record the floor needs instead of the one you're excited about.

  • 8 weeks
  • Can mix
  • 4 hours a week
  • Your library

Start this program

Program 03 · Past the eight-bar loop

Finishing tracks

Everyone has forty unfinished projects. We fix the arrangement stage, work on sound choices that leave room in the mix, cover a straightforward mixdown, and impose deadlines — because a finished imperfect track teaches more than a perfect loop.

  • 12 weeks
  • Any DAW
  • 5 hours a week
  • Headphones you know

Start this program

Weeks 1–3 · From loop to sketch

Breaking the eight-bar habit.

Weeks 4–6 · Arrangement

Intro, build, drop, and knowing when to change something.

Weeks 7–9 · Mixdown

Levels, low end and clarity.

Weeks 10–12 · Finish two

Two tracks declared done and exported.

Weeks 1–2 · The promo mix

Thirty minutes that represent you.

Weeks 3–4 · Local scene

Venues, nights and useful contacts.

Weeks 5–6 · Releasing

Labels, self-release and distribution.

Weeks 7–8 · Rights

What you can legally play, remix and distribute.

Program 04 · Without pestering promoters

Gigs & releasing

We cover a promo mix that gets listened to past two minutes, how to approach small venues and local promoters, and what releasing involves today. We also cover rights plainly: you need to own or license what you distribute, and we do not clear samples or give legal advice.

  • 8 weeks
  • Mixing confidently
  • 4 hours a week
  • A recorded mix

Start this program

Want honest notes on a mix?

Thirty minutes of your mix, twenty minutes of feedback, free.